Extends Gesture


Gesture.MultiTouch is used to implement custom, multi-touch gestures.

If your gesture is only going to handle a single touch point it is often simpler to use the Gesture.SingleTouch element instead.

View the MultiTouch Gesture Example projectSave

event touchEvent(Gesture.MultiTouch.Event e)

Emitted for each touch event.

event canceled()

Emitted if the gesture is cancelled. The gesture is canceled if another, non-concurrent gesture is recognized.

function beginGesture()

function failGesture()

Begin or fail the current gesture. If the gesture is not recognizing, these methods do nothing.